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Add WCF based communication layer

description

The current implementation is based on binary TCP/IP sockets. Might want to change it to use WCF

comments

rolandrodriguez wrote Jun 7, 2008 at 5:59 PM

More specifically you should look at the NetPeerTCP transport for WCF, which effectively means you can create a Peer-to-Peer solution without need for a server. I give an example of usage with WPF here: http://www.codeproject.com/KB/WCF/WPFWCF_Chat_App_via_P2P.aspx

gils wrote Jun 7, 2008 at 9:22 PM

Thanks for the comment. A chat capability would be quite nice! The need for a server is obvious since the game logic is executed on a single computer; if that computer is a node in a p2p network it is still considered a 'server'...
If/when a WCF solution is added to the project, a p2p chat will probably be added as well (no promises :).

wrote Jun 20, 2008 at 12:02 PM

wrote Jul 1, 2008 at 6:09 PM

Associated with changeset 11239.

wrote Jul 11, 2008 at 1:57 PM

wrote Feb 13, 2013 at 9:59 PM

wrote May 16, 2013 at 4:12 AM

wrote May 16, 2013 at 4:12 AM

wrote Jun 14, 2013 at 7:34 AM